Friends Working Backwards Workshop
Working Backwards Workshop – Friends Have fun! Ideation tools: use the following tools as sources for ideation inspiration. Technology use cases flip cards AWS PartyRock SCAMPER ideation app, and specifically this snapshot with the Friends How Might We and Closed World mapping Inspirational short videos: Researchers Are Using Machine Learning to Screen for Autism in Children How machine learning is being used to help save the world’s bees Microsoft AI helps Argentine farmers and winemakers to be more efficient and sustainable A Whale Tale – The Big Idea Today Statement: Today EHT members in all types of elementary schools in Sweden. Are overwhelmed by urgent problems/incidents and can’t get to the root causes when they need to decide how to use existing resources to solve problems that come up They need a way to “Lyfta blicken” from the single incidents and drive longer and bigger impact. How Might We: How might we make bullying prevention simpler and clearer for EHT members so that they can take actions that lead a safer learning environment (“tryggare lärande miljö”) in their specific context. They need a way to “Lyfta blicken” from the single incidents and drive longer and bigger impact. Closed World – Internal Components: Knowledge: experience, research Content: type of content/analysis Advertising: public media, social-media, campaigns, newsletters, webpage Brand: recognition, trust, expert UI/UX: design, användarvänlighet/usability, experience on different devices Software: apps, updates, documentation, APIs, integrations, data, storage User access: account owners for Friends administrators and other users Price and payment: cost, billing, plans/subscription Distribution: licensing, contracts Operations: customer service and support, employees Information management: data safety Closed World – External Components: Digital infrastructure: devices and equipment used, student access to devices, internet connectivity, operating systems Physical/location factors: school location, floor plan School population: number of students, grades, language knowledge, reading ability EHT characteristics: members, type of organization Characteristics of users: tech-savviness, attitude to our issue School processes: annual planning, systems in use, organization of safety work Regulatory environment: regulatory authorities, changes in the school act, data regulation Competitors/other services/actors: schools’ home-made solutions, central elevhälsa, mapping and evaluation from the central administration, municipality, or authorizing body, the region, the School Inspectorate, the Swedish National Agency for Education, the Public Health Agency, county administrative boards or research institutions. Competitors/similar solutions: Other anti-bullying programs, KiVa, other school development issues or projects, school wide programs such as PAX or IBIS, including mapping and follow-up, other issues and priorities for the school / EHT Economic factors: cost of data storage, cost of necessary programs, schools’ purchasing power/budgets, cut downs in school budgets. School organization: school leaders, teachers, or key individuals who resign or become burnt out, reorganization of the school. Politics/policy: national and local priorities, requirements etc Technology advancements: other actors/the schools themselves can soon do what we do, generative AI-development Public opinion: prioritized issue, attitude towards issue, other competing issues or problems in children’s (school) life.